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Problem while playing the campaign.

#2
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You can access the data of the current game (for example, using ArtMoney) and adjust almost anything with a very simple data search (money, mana, movement points, experience, number of monsters... although this is not so easy - they are allocated half a byte (!!!)). I regularly use ArtMoney to prevent frequent game crashes in HotS. It's really very simple. Almost all data in Heroes is stored in a direct and obvious format (money and other resources - integer, 4 bytes, and they are stored sequentially).