Auto-translated
Thank you for the game, Nebo. I wanted to say a lot about it, mostly good things, but most of my thoughts from the past few weeks have already faded from my memory.
I'll just highlight one point. At first, I was skeptical about players coming up with their own unique traits and abilities, especially after the game started, but in reality, the idea turned out to be very interesting and quite viable. Everyone managed to create a somewhat unique character, and if desired, almost any concept that came to mind could be implemented. The only downside I noticed was in the few times I commanded battles – it was a bit difficult to check the character pages before each action, trying to understand what their abilities do.