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Mercenaries

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#15
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Played through it again. It’s a shame that it’s not possible to contact the author. There are some minor flaws. One of the mines in the dungeon is essentially unguarded, and it’s impossible to approach one of the graves. What’s the point of the puzzle with the pyramids and switches? I simply took the armor right away, and then the fire wall appeared, even though I already had it. There is a mentor.
I took summoning + chaos, but here, light + darkness would have been better. All the tomes of magic are present, as are high-level spells. The castle is almost useless – except perhaps for storing unnecessary troops. There is a lot of running around for the quests. The map itself is very good; the author is simply great. Difficulty – easy.
Всегда играю на Г.