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Guide on adding a new model, animation, and creature to HoMMV

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I didn't understand, but there's another method: Create an object for the map. In the object, create a new effect instead of a new model. In the effect, create a ModelInstance file. In this file, select the wall model in the "model" line. Then, find the scale line – it has a value of 1; change it to 2 – the object is ready; it's large and rotates.
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Мод RTF

Мои NCF существа