Skip to content

Skillwheel (mod: Moonst@r)

User Avatar
#9
Auto-translated
fktifzobr@mail.ru
I won't make a mistake; I can simply guess that brown represents dwarves based on the color. But if a person isn't very familiar with the game and doesn't have very good eyesight, they might get confused (I experienced this while playing with someone). Because a brown head on a brown background looks like an empty space compared to the others; this is especially noticeable when you're looking at it from the corner of your eye and the panel is out of focus. But these are just my personal preferences.
It's enough to take a closer look once, and it's also the largest in the wheel and stands out against the black background with all the others. The association will work, and there shouldn't be any discomfort.
fktifzobr@mail.ru
I can't provide an example of the "reset" button right now; there was one in a mod for the undead resurrection table, and it was a green button with a yellow skull.
Okay, I understand. I initially thought about previous games in the series. No, I won't do it that way.

Added 1 hour 4 minutes ago
The idea with the necromancer button is good. I just need to make the buttons fully functional, so they can be clicked like the "wheel" in the inventory. I also need to change the icons in the wheel itself, which I don't want to do. I'll leave it as is. Maybe someone else will take it on as a project.