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Fallen Knight

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#194
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Antik
After many playthroughs with different units and tactics (sometimes at my own expense), I finally managed to complete the final battle. In the end, I completed the game with a hero in 170 days (I received a Cyclops). The latest version seems to be clean, but the final battle is still problematic, all because of the summoning. The question is rhetorical: why create a game that relies on a bug and expect "kind" words in return? Couldn't they have come up with something safe? I also don't understand the author's decision to replace the standard units (which may also cause problems), what was wrong with the regular units (especially since there are problems with upgrading them)? Now, about the positives. It's been a long time since I've seen such an interesting map; compared to the current mediocre creations, it's simply a masterpiece. Despite my complaints and moans (which may not always be justified), the game is captivating. I congratulate the author on their creative success and will be looking forward to their new works.
Thank you! I was so moved. Finally, a working scenario!
I have a question. What was wrong with the "new" green units, and what are the problems with upgrading them?

Added 2 minutes later
Also, I'm curious to know your opinion about the plot.

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Изменение внешнего вида героев-некромантов
Существа-жители и кое-что по мелочи в городах Ордена Порядка, Некрополиса и Инферно

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