This has happened before, and there can be many reasons for it, off the top of my head:
- unnecessary links in the Shared files.
- incorrect mechanism for displaying and hiding the wheel for different factions.
The wheel file wasn't touched, and everything within it is in order. The confusion probably arises because the wheel isn't attached to a general (WindowScreenShared) element, but to a specific one (WindowSimpleShared), in this case, to the level-up box texture. The level-up box doesn't have a general element. Therefore, a separate wheel file was created for each faction for it.