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#193
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This character is the most overpowered.
His Fire Wall ability, combined with a hundred of Fury units, is enough to clear almost the entire map.
You can’t rely on auto-battle when playing as him because he doesn’t take the hero’s ability into account. Interestingly, all Griffin upgrades receive double damage from the wall. Perhaps the AI immediately calculates their landing within the wall, although this applies to both Griffin upgrades. You don’t need to search for the Fortress on a hill and the library with spells (there’s only one of each on the map, and they’re located in the most remote area). There are many duplicate, useless artifacts – there’s nowhere to sell them for experience. You can max out the main hero on the map; there are 4 skill trees. I completed it using three schools, excluding Light (because I didn’t know what to expect) – I usually don’t do that, but knowing that the author is friends with the Mentors, I took the risk. The Mentor has the toughest guard on the map – you can’t hide (ghosts will help). I didn’t find any rings for initiative, only the Staff of Ya. I played this map before, but I forgot which hero I used, but still, thank you for the game.
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