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Good day to everyone.
I have a rather difficult-to-describe question – I’ll try to formulate it, and if it doesn’t come across very clearly, please excuse me.
I’m creating my own model based on the original dwarven lava road (channel), Lava_Road.
Since it adheres to the ground, it can be placed on even slopes.
However, if I apply an effect to this model, the effect doesn’t adhere but remains parallel to the even ground – that is, in this case, the effect is not suitable, and I have to create the model itself.
(Of course, I could go to the trouble of creating an effect at an angle, but I really don’t want to – a model at an angle would only be useful for this slope, and I would have to create another one for a flat surface).
A river flows along this road. To make it flow, I specified the M_CLOUDS_H5 effect in my material, just like in the standard river.
But the problem is that this effect flows perpendicular to the dwarven channel, that is, not from top to bottom, but sideways.
My question is: how can I rotate either the M_CLOUDS_H5 effect or the model itself by 90 degrees? Or how can I create my own effect so that it adheres to the ground? Is this even possible?
I’ll say right away that ProjectOnTerrain doesn’t work when creating a custom effect – I’ve checked.
I have a rather difficult-to-describe question – I’ll try to formulate it, and if it doesn’t come across very clearly, please excuse me.
I’m creating my own model based on the original dwarven lava road (channel), Lava_Road.
Since it adheres to the ground, it can be placed on even slopes.
However, if I apply an effect to this model, the effect doesn’t adhere but remains parallel to the even ground – that is, in this case, the effect is not suitable, and I have to create the model itself.
(Of course, I could go to the trouble of creating an effect at an angle, but I really don’t want to – a model at an angle would only be useful for this slope, and I would have to create another one for a flat surface).
A river flows along this road. To make it flow, I specified the M_CLOUDS_H5 effect in my material, just like in the standard river.
But the problem is that this effect flows perpendicular to the dwarven channel, that is, not from top to bottom, but sideways.
My question is: how can I rotate either the M_CLOUDS_H5 effect or the model itself by 90 degrees? Or how can I create my own effect so that it adheres to the ground? Is this even possible?
I’ll say right away that ProjectOnTerrain doesn’t work when creating a custom effect – I’ve checked.