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Current questions and answers regarding the map editor.

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#5751
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Martha
Wow, you responded! I will definitely do it, but right now I have another urgent question about the models.

The problem is this. For example, I need two effects from magic ponds with different textures.
But they have the same model, and when I repaint one, I repaint the other as well.

After trying to make two versions of the same model and getting tired of it, I remembered your summer post about creating a texture for your hero that wouldn't affect the main model (this one: https://forum.heroesworld.ru/showthr...t1240702 )
And I went to practice on the heroes.

But nothing works, neither with the ponds nor with the heroes.
You write:
You need to create copies of the model and material files, open the mod archive, and make copies of the specified files. I hope I don't need to explain how to duplicate files.
Give the new copies a clear name or just add a "2" at the end.

Consider me a complete idiot, but I didn't understand what you meant. What is the mod archive? Is it the folder that is created in Mods? Or the unpacked h5m file from maps? Or is it the same thing? Or is it the map folder where I put the hero?

But whatever it is, there is nothing to copy there, because the hero only has texts, index.bin, and the Shared.xdb file.
But I need the model and materials.
Should I insert these files from the unpacked data and rename them? Then the editor doesn't see them.
Or should I create copies (2) in the editor itself, without opening the map, in the same directory where the original model is located? But then the model on the map simply becomes invisible.

The same thing happens with the ponds from the town, but it's even worse, because they need a model from the effects.
And, of course, there is no hint of this model in the folder, because our particles and model instances lead to the original models and materials, and it is assumed that these original files do not need to be copied.

I've been messing with this for three days and smoked two packs of cigarettes, but nothing works(.
Please explain what I'm doing wrong?
Well, how would I know where you need to copy them to?! If you are making a mod in a map, then copy it to the map; if you are making a mod in an h5u file, then copy it to that file.
С уважением, }{0TT@6bI4
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