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= Small mods that change the visuals =

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#260
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MaksSP
Good evening, this is the simplest way if we're talking about the images themselves. To quote, go to Maps/Scenario/missionname/, open map.xdb, and look for the PWLPicture property to see the path to the texture. Either redraw the texture along that path or specify the path to your own texture.

I'll take a look when I have some free time. Thanks.

Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru