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Horizon of Darkness

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#1464
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While the mercenaries are taking a break, Nikta practices throwing knives, increasing her knife throwing skill to all levels, including level six. She also learns to use paired daggers more effectively, increasing her paired weapons skill to all levels, gaining a double strike at higher levels. After talking to Henry, she spent half the evening amusing herself by taking a gold coin from his pocket and tossing it back – he told her that some old scrolls described this as a way to learn pickpocketing. Whether it was true or not, she didn't know, but it seemed to work.

Pickpocketing to all levels: the character can discreetly take an item of a certain weight/value in a non-combat situation, such as scrolls or potions. At higher levels, they can steal weapons (let's not include armor, after all, this isn't Skyrim). If it's not too greedy, we can add a combat application – if I'm behind cover and the enemy is standing with their back to me, I can steal their weapon/loot right during the battle. Or plant something nasty, like a poisoned apple or Faeble's secretions, also usually at lower levels, and in combat at higher levels.

How many points do I have? 7? Let's put 4 into agility and 3 into perception. And level up.
А, вот почему.

🏹🎪+⛓️♿=💕