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I believe that any magical or "supernatural" abilities for my champion would be completely out of place. I've already overlooked many things in my build, and I'm not sure if it would work as well in reality, as I was inspired by ideas for my science fiction setting and discarded all magical elements from the start. There was a concept for a character similar to Visas from the second Knights of the Old Republic, but a quasi-scientific version with echolocation seemed more interesting to me.