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Horizon of Darkness

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#940
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Ple-Sen
But now, at least, group levitation is active until the end of the game day, right?
No. Each new levitation requires a new check and consumes mana. But you can keep Henry in the air until the end of the day.

Added 2 minutes later
Ple-Sen

That's what I'm talking about. The rules say:So, in theory, it should be 132 against 1-120. I don't quite understand how a failure can occur here if there is no fixed chance of it, and I just need to exceed the resulting value with my damage. Or is everything calculated according to some secret formula that is not specified in the rules?
I explained it poorly. The check is from 1 to 132, against 1 to 120. All checks work this way.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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