Auto-translated
I've been playing the latest version for two months and encountered another bug: the bridge can't be built, even though the quest is marked as completed. It seems the author never bothered to play through their map from start to finish, which is a shame. It's also a shame that almost all the feedback was completely ignored. The save at the beginning is pointless; it forces the player to attack the inquisitor (otherwise, there's no choice). The idea of a gradually weakening army is detrimental to the player, as taking the dungeon castle (which is a priority) is very difficult and happens too late in the game. It would be good to include "Holy Word" somewhere. I'm not even sure if I'll try playing it again. The concept is good, but the execution is extremely sloppy. Best of luck with your future projects.