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Horizon of Darkness

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#337
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Yes, there are some questions. Was the ability to buff stats removed because it was considered too overpowered?
Author
Passive, irreplaceable
Kalimor Golem: companion
What level does this skill occupy? If the golem is destroyed (or lost), is the slot freed up? Is it possible to recreate the golem if it is lost?
Author
Active
Telepathy: the character can read the minds of allies and NPCs; the number of uses outside of combat corresponds to the number of charges in the level table
Level II:
- the character can telepathically communicate with allies at a distance equal to the range of normal speech.
So, each message sent to an ally consumes a charge? If so, does this apply even to messages sent to the companion? Or is this aspect of the skill free?
Author
Levitation
Level II: outside of combat.
Does each use of levitation consume a charge? How are charges consumed? Can I specify "levitates over the forest and conducts reconnaissance" (not with my stats, but just as an example), or is it something one-time, in the spirit of "I fly up to that hill"?
Author
Absorption: the character can restore their health using metal objects
Level II: outside of combat, the item is damaged by 10%, health is restored by magic power * 0.5 = 38.
It was originally intended as a combat healing ability with the possibility of use outside of combat, but never mind. Can I heal the golem this way?
Author
Kinetic Strike: knocks back enemies in the line of attack and deals damage
Level II: magic power * standard multiplier = 329 | 132.
Is the first value for attacking a single target, and the second for multiple targets? What is the range of the ability? I understand that, according to the restrictions we discussed regarding the spear, it is limited to two targets at level two, three at level three, and so on. But what is the maximum range? I can't just attack across the entire map.
Author
- special enemy abilities can break the connection with the owner.
Can the broken connection be restored, or does this require a separate skill? I understand that, as a result of all these changes, I now have a free slot? Can passive skills be freely placed in high-level slots (if there are any free slots available)? Added 2 minutes ago
Author
In short, we throw fleas at the enemies in the camp, and it starts telepathically insulting them. They start thinking badly of each other, arguing, fighting, until they kill each other. Then we come and finish off the survivors.
Actually, this is one of the possible uses of telepathy (although not exactly in this form) that I was considering when I was writing the skill.