Skip to content

Horizon of Darkness

User Avatar
#187
Auto-translated
Nebok, thank you, you really captured the essence of the character and what I wanted to create. A couple of clarifications/questions, now it's easier to point to a specific ability/perk. 1. I understand that she can't wear a dress and work clothes at the same time. By default, she wears work clothes, but of course, I will mention this when changing clothes. She can wear a cloak with any outfit. 2. Was the Bone Amulet of the Deity intentionally not described, or did I just miss it? In principle, if I already have too many items in my inventory, it could just be a cosmetic item, it's not crucial for me. 3. I noticed the individual damage formula and the reduced echolocation radius. Everything is fine, I agree with everything, I'm just saying it out loud that yes, I saw it. 4. How will my attack change depending on whether I use one dagger or both? I'm not asking for anything to be changed, I'm just clarifying, I have some ideas that I plan to implement as I go. Or not implement, it depends on the answer. 5. How many counterattacks can I perform per round? One, the very first one? The cooldown should follow the default values depending on the difficulty? Will I lose my turn when counterattacking? Ideally, I planned that no, but again, it can be tied to the difficulty. 6. Can Deadly Strike be used in combat? Everything else is good and excellent, I like it all ^_^ Khosha in the quest: Ugh, I'm a mega-cool ass-kicker, I took your mom to the movies, gave her flowers, and held her hand. Khosha in the game: *fart, squeak*, I won't risk using abilities above my level, there's a real chance of one-shotting myself/a teammate.
А, вот почему.

🏹🎪+⛓️♿=💕