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Horizon of Darkness

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#140
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Passive ability: Lord.
Upon hitting, it applies all possible debuffs to the target and has a chance to instantly kill them, dealing all types of damage at once (including magical damage), while also healing the ability's owner, restoring mana, and generating 5 gold coins for each successful hit. Success depends on the combination of all characteristics.

As for peaceful skills, it seems you'll be able to heal, identify items, know the history of the world, understand living creatures, carve chairs out of wood, and play the flute. The main thing is to choose skills that focus on one specific parameter that you have the highest in. Perhaps you should create a wizard with high intelligence. :D

It would probably be easier to categorize skills related to armor and weapons as permanent passive abilities, if such skills existed. Or racial traits, although that's not really a good fit. And what skill would always be useful? 🤔 Perhaps some kind of magic proficiency? Will magic take up spell slots based on levels, or will each spell take up one slot (depending on its strength)? And can the same skill/spell be strengthened/weakened, like in Tyranny (if you've played it)?

Be strong. Believe