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Horizon of Darkness

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#78
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Another player could be the host.
Possibly.
Author
What would happen in that case? Whose stats would be used? How?
I thought about it a bit and decided:

Option 1: Only the sword is upgraded; the host is not upgraded.
Option 2: Only the host is upgraded; the sword is simply a weapon that is better than a regular weapon.
Option 3: Both the host and the sword are upgraded, and they are essentially companions to each other, which means that one skill slot and one VI-level charge need to be reserved for each, without the possibility of replacement, except in the case of death.
Author
Another option would be spirit-controlled armor/golems in the sword, but it would also be strange if the difference between better and worse armor for the sword-character was purely visual.
In general, the ability to create various funny characters is really cosmetic.
Author
3. Don't expect too strong bonuses.
But above, I wrote a possible implementation: a sword-character and a regular character are essentially jointly acting regular characters.
The question of implementing such a system arises, and I am not against thinking about it if you also want to

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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