The difficulty check mentions a certain value in the level table that must exceed the damage from a regular attack for successful application, but I can't find this value anywhere. Also, considering that the damage modifiers for a regular attack are static, am I correct in assuming that the main source of randomness will be the weapon's base damage?
The difficulty check mentions a certain value in the level table that must exceed the damage from a regular attack for successful application, but I can't find this value anywhere. Also, considering that the damage modifiers for a regular attack are static, am I correct in assuming that the main source of randomness will be the weapon's base damage?