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Horizon of Darkness

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#6
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Game Start 
Starting ConditionsClaws of the North
1. The player characters are members of the mercenary organization "Claws of the North." They are recent recruits. They may be friends or just acquaintances, but in any case, they already know each other quite well.

2. Claws of the North is not a very large, but a fairly well-known organization. Especially in the north of the continent. It has gained a reputation as one of the best mercenary organizations that mainly solves small, local problems that do not require large detachments of hundreds or thousands of people. The headquarters is located in the city of Adinobridge, the capital of Oskilia. Branches of the Claws are present in all countries of the continent.

3. At the moment, you have arrived in Trouerg (marked on the map with a red flag in the center), a large city on the northeastern outskirts of the Arandor Hills, in Seetria. Your group was hired by Baron Sigismund Liever. You should soon learn the details of the assignment by visiting the baron's country house.

4. This is your first assignment.

5. The leadership of the Claws of the North usually takes on the costs of the mercenaries' basic needs. But in return, it strictly demands professional performance of its duties. In addition, mercenaries are entitled to a monthly allowance, disability insurance, and compensation to relatives in the event of death.

6. One of the player characters will be the squad leader. He will be responsible for the assignment budget, the distribution of quests and responsibilities among the other characters, and the final decision-making on what to do and where to go. It is desirable to decide who will be the leader before writing the quest.