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In the "Team in Danger" quest, during the battle with the undead guarding the jarl, instead of skipping their turn, the summoned elementals would periodically stand in a T-pose, causing the game to freeze (after using combatSetPause, everything would continue to work). The console log was not saved; I didn't find any script in the map related to the combat part of the quest, but I can't be sure that it was caused by the combat script of this quest, and not by a script from another quest that didn't work correctly.