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#309
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You don't have imports, you only produce.
Well, it's so-so here. On one hand, I definitely remember that there were imports for a number of items, but on the other hand, yes, there was an embargo, plus imports decreased due to increased production.
Author
Your currency is strengthening, prices for the goods you produce are rising, and their competitiveness, despite the large quantity produced, is falling (and there's also an embargo). Isn't that right? In the end, the market balances everything out, but not in your favor.
Unfortunately (or fortunately), the game doesn't implement currency exchange rates and their strengthening or weakening, but the explanation, in general, is excellent.
Author
In general, in real life, it is considered dangerous to have too large a trade surplus, it can even be worse than a deficit in some cases...
Yes, I've heard that too.
Where do we go?
Where do we end up when we save the world?