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#16
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I'm releasing an updated version of this epic scenario for the "Lords of the Horde" 3.1 version. The map was clearly made for version 3.0, and in 3.1, the combat script doesn't work as intended by the author due to a bug. Also, several unpleasant bugs have been fixed. What has been fixed:
  • The combat script has been fixed (the setATB for summoned mage assistants didn't work). Now, on "Veteran" and "Hero" difficulty levels, the mage assistants always start the battle, rather than with a 1-turn delay as before. This will make the already difficult start on "Hero" a bit more challenging.
  • The description of Annabelle's specialization has been corrected (it was "Spell Destroyer," but it's actually "Swift"). Those in the know already understood this because the spellbook contains the "Teleport" spell for 4 mana.
  • Annabelle's home Castle is now Sylvan (instead of Inferno as it was), as it should be. Now, Annabelle won't have such huge problems with morale, and you can play with "Empathy." The start for Annabelle will become a little easier.
  • A bug has been fixed that caused the weekly elven reinforcements (archers/ent) not to appear in the Castle if the leader of the peasant gangs, Emelyan, is killed. This won't significantly affect the game, as by the time the quests for reinforcements are completed, these reinforcements are no longer that necessary.
  • The internal date of the artifact file has been updated (the map has an earlier date than in patch 3.1, so special artifacts didn't work, for example, the "Novice's Magic Wand" didn't reduce defense by -1, and the artifact "Sword of Your Ancestors," obtained after an epic half-hour/hour-long battle in the Warrior's Tomb, didn't give any bonuses). By the way, all weak artifacts have been made strong by the author for some reason (perhaps so that a weak artifact wouldn't be given at the start, but then this option could simply be blocked). So, it's better to choose resources at the start.
  • For the Archangels, who are wizards in this scenario, the "cast" animation and an icon for the "Resurrect Allies" ability have been added. Now, the Archangels won't stand in a "cross" position during casts.
Enjoy the game!

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