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Hello! I have a question. How can I make it so that when all the creatures of the final boss in the castle are killed, angels appear on his side?
I know that this is done through combat scripts, but I don't know exactly how it's done and how to link them specifically to this hero.
Added after 10 minutes
function DefenderCreatureDeath(unit_name)
Added after 10 minutes
function DefenderCreatureDeath(unit_name)
if GetDefenderCreatures()[0]==nil and stage==1 then
SummonCreature(DEFENDER, CREATURE_ANGELS, 250, 12, 2);