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As Pugovkin would say, it's amazing, genius! To pile up a bunch of mods together and then complain that the mods are conflicting.
I wouldn't say that, sir... I wouldn't say that.
This map is one big glitch! The first mission (and I just played it and finished it with the help of @Win()) has no Eva, and no mods except for "Tactical Interface" installed. One "attacking" Necropolis landed next to a neighbor, destroyed a picnic on the shore, and then left. The second Knight came to me and, realizing that I was in the castle, started chasing my donkey around the map. After I got rid of the donkey, he just got back on the ship and also disappeared. After I got tired of this, and I killed him on the landing, three weeks passed (during which I enjoyed the sounds of teleporting ghosts in the background). @Win() put an end to this chaos.
On the second map, the game crashes automatically as soon as I approach the hypertrophied octopuses on the Plateau. I couldn't finish it – I didn't have the patience.