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#3794
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By the way, that's a good idea. We could also use GetPlayerFilter(GetObjectOwner(hero)). I think that would even be better. The thing is, the player filter doesn't match the player number: 1—1 2—2 3—4 4—8 ... That's why I'm against checking GetCurrentPlayer, because heroes can move not only during their turn.
С уважением, }{0TT@6bI4
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