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Good evening, I created a function to increase a hero's level, and I can't figure out what to write in the "level up hero" part so that it increases the level of the hero who touched the object. Everything else works, except for the "level up hero" part.
```
function OPIT()
number = GetCurrentPlayer()
Gold = GetPlayerResource(number, 6)
if Gold >= 6000 then
QuestionBoxForPlayers(number, "Maps/Multiplayer/JoyPatriot/Teks/Vopros.txt", "yes", "no")
else
MessageBoxForPlayers(number, "Maps/Multiplayer/JoyPatriot/Teks/OP.txt", nil)
end
end
function yes()
number = GetCurrentPlayer()
SetPlayerResource(number, 6, Gold - 6000)
LevelUpHero(hero)
end
SetObjectEnabled("OP", nil);
Trigger(OBJECT_TOUCH_TRIGGER, "OP", "OPIT");