Well, look. Why give players 1 and 2 the right to choose a faction if the second Castle is already determined? I don't have a wife to play Heroes with. I play alone. The overwhelming majority of the map is occupied by the Orc Castle lands. 7(!) players on the L map without a Dungeon is too many. You can't explore much. I think capturing the Orc Castle will become uninteresting. Maybe I'm wrong, and I'll take back my words in an hour. Because I'm sitting down to play your map. I'll write back.
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And yes. Is this a hotseat game or what?
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First impression. The Gameplay is interesting. I removed the teams for players 1 and 2. I'm playing as player 2 with a Necromancer. There are enough resources. There's a Mentor. Good job. Legolas gets a separate mention. I'll definitely steal the icon. And why are Rakshasas Death Spirits? Did I miss something? The map design in the editor doesn't always match the Gameplay. There are already a lot of suggestions. I'll write back later. The main thing is to add a Dungeon and spread the territory out for everyone. And the garrisons are weak, in my opinion. You don't have time to explore and develop properly; I feel like the enemies will attack quickly.
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Regarding hotseat, we played from different computers.
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I played as a Human hero and finished it in a month. The map seemed simple and uninteresting, primarily because of the imbalance between the main character and the enemies (they're just pushovers). Of course, enthusiasm for creating maps is welcome, especially when it's supported by a wife (lucky guy), but the author would do well to take a closer look at existing good maps. As they say, ignorance of the law is no excuse. Nevertheless, thank you to the author for the effort.