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Labyrinth

#8
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I've always appreciated constructive criticism. And I hope you understood the sarcasm)))

Added 2 hours 29 minutes ago
And, just out of curiosity, what would it take to impress you, a player who has seen almost everything in this game? I'm afraid the editor's resources are not enough. My wife and I play these maps together in hotseat mode. It's perfect for two players! But I'm interested in the opinions of others, detailed opinions. I want to improve, not stand still.

Well, look. Why give players 1 and 2 the choice of faction if the secondary Castles are already determined? I don't have a wife to play Heroes with in hotseat mode. I play alone. The map is overwhelmingly dominated by Orc Castle lands. 7(!) players on a large map without a Dungeon is too much. You can't explore. I think capturing the Orc Castle will become uninteresting. Maybe I'm wrong, and I'll take back my words in an hour. Because I'm sitting down to play your map. I'll write back.

Added 59 seconds ago
And yes, is this a hotseat game?

Added 52 minutes ago
First impression. The Gameplay is interesting. I removed teams 1 and 2. I'm playing as Necromancer 2. There are enough resources. There's a Mentor. Good job. Legolas gets a separate mention. I'll definitely steal the icon. And why are Rakshasa Death Spirits? Did I miss something?)) The map design in the editor doesn't always match the Gameplay. I already have a ton of suggestions. I'll write back later. The main thing is to add a Dungeon and spread the territory out for everyone. And weak garrisons, in my opinion. You won't have time to explore and develop properly; I feel like enemies will attack quickly.

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