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Discussion about Dungeon (Dark Elves).

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Shogun;124289


2. Alt upgrades
- Scouts are very good; you can really dominate in the first week, doing what you used to start in the second week, and even then, only if the starting level of the city was higher than 1 (death to mages and archers). Against fast melee units and flyers, Assassins are better.
- I prefer Furies (2 higher initiative).
- Against Necropolis and Inferno, new Minotaurs are better; against everyone else and neutral creatures, the old ones are better.
- Old Riders are better (they don't want enemies to line up diagonally:smile53:)
- Against neutral creatures, old Hydras are better; against enemies, new ones are better.
- For me, the old ones are better (very subjective).
- Against humans, orcs, and non-caster neutral creatures, new ones are better; against everyone else, the old ones are better.

Could you explain, I'm very interested:
1) Why are new Minotaurs better against Necropolis and Inferno, and old ones better against everyone else and neutral creatures?
2) Why, if magic immunity is not relevant (due to the opponent), Red Dragons become better?