Generally, there shouldn't be any shifts if the coordinates are configured identically, including centering. Objects can be at the same point, but one has coordinates at EPA_LOW_END, and the other at EPA_HIGH_END, for example.
Regarding the size, specify the desired size in the Shared properties, and in the graphs below (I don't remember the names, I'm writing from a mobile device), set MARGIN. This will allow it to stretch according to the screen size. I'll experiment with it myself.I found it and fixed it, thank you.
The archive contains a readme file with instructions on how to configure the hotkey. I'll duplicate it here.
To enable/disable the undead raising table using the 'F' key, go to: Computer/Local Disk C/Users/username/My Documents/My Games/Heroes of Might and Magic V — Tribes of the East/Profiles/Profile Name/input_a2.cfg. In the input_a2.cfg file, find // adventure and add the line bind input_necrobutton 'F'.Now, the mod opens/closes the undead raising table using a hotkey (you need to specify the command in the profile), using the necromancer button itself, and closes the table with Esc.