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Creating a fund to support modders and creators of new maps.

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#58
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I agree with those who say that this is payment for work. We are not paying for models, gameplay, or music – these are just details that the map editor uses to create content. We are paying a person for the work they do, sacrificing their time, which they could have spent resting or earning the same money. Because, besides their favorite games, people have lives, and they need to pay attention to them as well. In general, Ubisoft should be grateful, because it is thanks to mods, and not their buggy seventh installment, that there is still interest in the game. And when they want to reboot Heroes or release an eighth part, it will be better to do so with a fan base ready to buy the product, rather than a mass audience that doesn't know what Heroes is.
Regarding proposals, I received a few a while ago in the style of "I can make good maps, but I don't know how to write scripts, so let me make a map, and you come up with a plot and add something to it." I think this should be included here as well. It's like players, for free or for money, are looking for companions who will help them refine their work. Someone is good at writing stories, someone knows how to write scripts, and someone can only create beautiful landscapes, but a good map without a plot or a story on a flat piece of grass won't be appealing. In fact, the Heroes games themselves were made by a team, not by one person. Something tells me that no one will do scripts for free, leaving the design to someone else. So, the map editor will decide for himself whether his map is good enough to spend money on and turn it into a scenario.
Dishonestly yours, Liza