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#632
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In the "NecroButton - Alternative Undead Raising Table" thread, Ziegmaster's valid suggestions, for some reason, were not heard or were ignored by those who understand the matter and could have helped implement the desired functionality. Perhaps some things are simply impossible to implement because something is hardcoded into the executable file. The feeling of incompleteness of the mod, to the extent that I see it, prevents me from using it, although it is undoubtedly good.
I will try to approach the alternative undead raising table differently.
When hovering the cursor and right-clicking on a mob, a group of mobs, a garrison with mobs, or a Castle, a context menu appears. In the example in the image below, is it possible to implement the following: If there is a Dark Energy scale, meaning there must be a Necropolis Castle or a necromancer hero, then and only then should icons (of course, they need to be adjusted to the correct size, given a frame to each, in general, everything as it should be for complete harmony) of the creatures that can be raised from the killed group appear in these context menus?

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