I will try to approach the alternative undead raising table differently.
When hovering the cursor and right-clicking on a mob, a group of mobs, a garrison with mobs, or a Castle, a context menu appears. In the example in the image below, is it possible to implement the following: If there is a Dark Energy scale, meaning there must be a Necropolis Castle or a necromancer hero, then and only then should icons (of course, they need to be adjusted to the correct size, given a frame to each, in general, everything as it should be for complete harmony) of the creatures that can be raised from the killed group appear in these context menus?