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#64
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Gorbunak
There was 1 pathfinding on the scout, so the pathfinding on the scout became 115. Decided to use Brissa to pop out at the red's bottom on 115. And so it happened, on 116 I took the main, right with the unbought Dendroids. Already thought it would be an easy game.
On 117, the opponent shows 18 Arbs, 40 Centaurs, and 3 Minotaurs. Something's not so simple anymore. By 121, I'm already running to the opponent's last castle and checking the Griffin Conservatory along the way, which is empty. The next day, with the lookout, I see the Castle already defended with Angels. I turn around, head for the surface and the treasure zone. Kirj runs into the treasure zone, by 125 I capture the opponent's last castle with a low-level hero and boost Brissa there with the Stable. And then the opponent makes just a fatal mistake, boosts Kirj in the treasure zone. Brissa from the castle, with a last 100-move, chases off Kirj, who has nowhere to be recruited)) And so it was already GG for me, because the opponent has 4 Angels, 50++ Arbs, some Dwarves, Dragons vs my 15 Dwarves. And Kirj in the treasure zone had a bunch of Hives, a Corboas with 5 Dragons, a Faerie Dragon with КВ, 0 chances in the late game.
Indeed, especially since the boost was unnecessary to reach the castle. I couldn't believe Brissa's audacity to take such a risk, charging into the underground after Kiryukha. The next day, Kirj would have already been a god.
Thanks for the game!

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