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Done. For now, it's done... I'm generally not satisfied with the abilities.
The problem is with the first tier - it has a fire shield, a fire wave, an aura of vulnerability to fire, and is itself immune to fire... Overall, I don't like it. The shield and aura have a logical justification in the design - it's the only unit with a cool fire-glowing effect, so this glow can be a manifestation of the abilities. But the wave is only needed to make the unit more focused on attack (which annoys me! I'll redo everything later).
And "Flame Devourer" has an interesting set of abilities - immunities to everything except fire, but on top of that, it also has the enchanted armor ability, meaning this unit is immune to magic, but it absorbs fire and heals.
I'll make the version for NCF later because I'll need to create descriptions for it (and I have problems with that).
07/08/2023
Fixed the gate opening.