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What would you change in Heroes of Might and Magic IV?
I had an idea about what to do with the heroes. Having 6-8 heroes of each type – an equal number of men and women – would be enough. It’s not necessary (although it would be very desirable) to give them specializations, as in Heroes of Might and Magic III or V. Instead, you could simply give them two basic skills initially. For example, Nature + Herbalism + Life, or Nature + Summoning + Tactics, or Combat + Magic Resistance + Chaos, with all skills at the "novice" level. In my opinion, this would add variety to the mass of generic heroes, and it would create an individual tactic for each hero, and it would be easier to do than inventing skills for everyone. Although, who would actually do it...:(