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if there are any constructive suggestions regarding the magistrate's army - I'd be glad to hear them.
maybe it makes sense not to give him such a huge crowd right away, but instead give him a castle with everything built near the hero and perhaps an artifact +1 to sand or a mine, so he can properly train dragons. And then it would turn out that the earlier you come to him, the weaker he will be, and if you dawdle for too long - it's your own fault and deal with a hundred dragons however you like. Because it was a bit disappointing to show wonders of tactics to quickly take out everyone, and then just mindlessly click through turns.
Added after 1 hour 30 minutes hmm... I'll probably give up on the third map for now. I managed to take the tent, but there's that damn dead end and I got cornered in it. And there's no boat on the map:( for now I haven't come up with anything other than replaying the last month in hopes that the enemies will move differently.