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I'm playing, but I don't know if I'll finish the walkthrough. It's very tedious. "A tree, and behind the tree is another tree, and another tree, and the forest ends... no, no, no, a tree, and behind the tree is another tree..." This childish creation perfectly captures the spirit of the map.
I finished it. If the tavern or dungeon with a level 0 hero was closer to the city (even with good protection), it would reduce the monotony of the game by two-thirds. There aren't enough resources, and you need to collect them, preferably not with angelic hands. After the tavern, things picked up. So, by the end, the trees were being traversed at high speed, and the map was no longer annoying. Oh well, I need to learn console commands and view the map at the beginning. There were too few demons, and unfortunately, instead of a Dungeon, there was... well, never mind. Overall, it's a decent map.