Magic Arrow
1. Enemies on the spell's line of attack (10) receive (Will*5) damage. Always hits. Can be used up to three times per day [500].
2. Enemies on the spell's line of attack (11, may not be a straight line) receive (Will*5) magic damage. Always hits. Can be used up to three times per day [1000].
3. Enemies on the spell's line of attack (12, may not be a straight line) receive (Will*10) magic damage. Ignores defense. Always hits. Can be used up to three times per day [1000].
4. Enemies on the spell's line of attack (13, may not be a straight line) receive (Will*10) magic damage. Ignores defense. Always hits. Applies 1-3 random standard negative effects. Can be used up to three times per day [1000].
5. Enemies on the spell's line of attack (15, may not be a straight line) receive (Will*15) magic damage. Ignores defense. Always hits. Applies 1-5 random standard negative effects. Can be used up to five times per day [2000].
Mirror
Passive effect. The enemy's Will throw must be higher than the character's Will throw, otherwise the negative effect will be reflected back. The number of charges per day is equal to Will/5 [1500].
Wings of Wind
The selected ally receives +3 to Initiative, Will/2 to Speed, and +50% to Dodge until the end of the battle. Can be used up to three times per day [1500].