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Sorry, but I still don't understand about the textures.
Let's say I take a succubus model for a new heroine.
I draw my own textures for her.
How do I now specify a separate model and attach my textures to this model? I don't want all the succubi on the map to look like my succubus heroine.
I didn't even understand how the texture is linked to the model – there is no indication of the texture in the (Model).xdb files.
And moreover, I did not understand how to specify my own model (that is, conditionally my own, taken from the unpacked game) so that these textures are attached to it.
If I specify a standard model for the hero, then the standard textures will automatically be added to this model.
But if I replace the textures, they will change for all creatures with this model.
I don't know if I explained myself clearly; sorry if anything is unclear.
Here:
/topic/14902/
there is a mod that changes the models of heroes.
Apparently, I need to do something similar, in addition to the map?
But how do you create h5u files at all? Or is it not necessary to do this to get a hero with a unique appearance on the map?