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Sorry, but I still don't understand about the textures. Let's say I take a succubus model for a new heroine. I draw my own textures for her. How do I now specify a separate model and attach my textures to this model? I don't want all the succubi on the map to look like my succubus heroine. I didn't even understand how the texture is linked to the model – there is no indication of the texture in the (Model).xdb files. And moreover, I did not understand how to specify my own model (that is, conditionally my own, taken from the unpacked game) so that these textures are attached to it. If I specify a standard model for the hero, then the standard textures will automatically be added to this model. But if I replace the textures, they will change for all creatures with this model. I don't know if I explained myself clearly; sorry if anything is unclear. Here: /topic/14902/ there is a mod that changes the models of heroes. Apparently, I need to do something similar, in addition to the map? But how do you create h5u files at all? Or is it not necessary to do this to get a hero with a unique appearance on the map?

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