| Guillotine Claymore Damage: 80 1000 reeks -20% Knight Spear Damage: 60 +60 to health 1000 reeks -20% Eclipse Shashka Damage: 60 Enemy's evasion is twice as low. 2000 reeks -20% Whirlwind Saber Damage: 50 Additional attack 2000 reeks -30% Retribution Rapier Counterattack after a successful dodge Damage: 50 1500 reeks -25% Spider and Scorpion Daggers Damage: 40 poison Damage: 40 Paralysis 1600 reeks -25% Boulder Flail Damage: 70 1000 reeks -20% Serpent Katar Damage: 40 Poison, poison, poison. 1500 reeks. -25% Sadist Whip Damage: 40 +1 to damage for each unit of the enemy's will. 2000 reeks. -30% Bloodthirsty Axe Damage: 80 Used with two hands. 1000 reeks. -20% Punishment War Hammer Damage: 65 +1 to AP, +10 to defense, +3 to accuracy, +5% to crit chance, +3 to will. 800 reeks. -20% Dragon Glaive Damage: 80 1000 reeks -20% Metamorphosis War Scythe Damage: 40 +10 to damage every round up to +50. 2000 reeks. -30% Perfect World Bow Range: 8 Damage: 40 Immune to standard negative effects. 2000 reeks. -30% Guardian Crossbow Range: 6 Damage: 50 Automatically attacks those who appear on the line of fire (once per turn of the one moving). 1800 reeks -25% Magnum Pistol Capacity: 5 Damage: 120 Reload: 5 Range: 6 3000 reeks. -30% "Cannon" Blunderbuss Damage: 240 Reload: 5 Range: 9 Uses two bullets 1600 reeks. -25% |