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psatkha
Regarding the second question, I don't remember... unfortunately...

As for the first one, you need to find three-byte combinations that are located one after another and are very close to each other... personally, the triplets B3 3E 5F... 58 immediately catch my eye... you need to use the pipette tool to manually enter the color settings, but first, you need to convert these hexadecimal values to decimal... using the engineering calculator in Windows or a real calculator! In the pipette, enter the decimal values of the RGB components - Red, Green, and Blue! And in the binary file of the effect, you need to look from the end of the file, not from the beginning!

P.S. Here is a very good editor - Free Hex Editor Neo!

Thanks for the information! What a hassle just to recolor a small effect.



Added 54 seconds ago
fktifzobr@mail.ru
The "transparency" is disabled through the material - if the model looks bad and shines through with the player's color, then in the material you need to specify AM_TRANSPARENT - this will stop the model from shining through, but sometimes it starts to glitch, which is why some models have to be left as they are.

Thank you! Unfortunately, it glitches, and I guess I'll have to leave it as is.



Added 19 hours 43 minutes ago
New day -- new question. In which file are the camera parameters changed, the ones that affect what is displayed on the hero's viewing screen?