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#754
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fktifzobr@mail.ru
You see, the thing is, effects in Heroes 5 rarely use unique textures – that is, the texture for the glow of the eyes can be used in a dozen other effects. If you change its color, they will change too.

To properly change the glow, you need to open the ParticlInstans of the Necromancer (it may not be a separate file, but recorded directly in the effect, which is often the case with files from the original game). In this file, find the list of Textures, and in this list, there will be paths to the textures of the effect. It is best to extract these textures (and their xdb files) from the original folders and put them in the folder with the effect, and in the effect, remove the path to the textures, leaving only the file name. Then it will take the textures that are in the same folder with it. Well, then you can color the textures; these will be unique textures, so everything will be fine.

Thank you! I'll try it now.



Added 11 hours 1 minute ago

Does anyone do modeling? I'm currently texturing xReplacer for Heroes, and I don't like some of the models. In particular, I would still like to reduce the size of the hands for the female characters of Necropolis. Does anyone want to collaborate? To create a custom replacer once and for all. I don't really want to deal with modeling myself; maybe someone would like to.

Added 17 hours 17 minutes ago
fktifzobr@mail.ru
in this list, there will be paths to the textures of the effect

Okay, I found them, but the texture is empty. I understand that the color is specified in the xdb? And specifically 536870911? What is this color code?