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Dear players, what do you think about mirrored maps, where a mirrored image is created in the dungeon and on the surface?
In the inter-clan tournament, in addition to the usual removal of castles, I suggest adding the removal of maps. This might help find a compromise between those who prefer random maps and those who prefer fixed maps (i.e., we set three random templates and three fixed maps, and the player who chose the castle last starts removing them).
My preferences:
Game time: 4 minutes
Map: random, size L + dungeon, difficulty 160%
Game: 1x1
Although all this is not the main thing, the main thing is to start the tournament and let the battle begin. It's time to find common ground and play.