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#279
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If I didn't know better, I'd think that Genshin was a predecessor to Honkai, judging by the quality, because the latter is better than the former in almost every aspect I've seen, starting from character design and their availability, and ending with gameplay and the amount of content. Although, who am I kidding? It's obvious that a niche product will always be better than one aimed at a wide audience.

Let's start with the fact that it's easier to roll for characters here, and by the time you've played for a week, you'll already have a dozen or more playable Valkyries. The combat, although it relies on spamming a couple of buttons, is deeper and more diverse, and there are so many game modes that it's overwhelming. Interestingly, the main mode is largely similar to the one in the game mentioned in the previous post, meaning it consists of small levels where you first fight regular mobs and then a boss, but that's not necessarily a bad thing. After all, what's so great about an open world where you just waste time and artificially extend the gameplay by running from quest to quest and doing who knows what? Besides, there's also a semblance of an open world here, just in other modes.

The characters here also appealed to me much more. Let's start with the fact that unattractive male characters don't clutter up the pool, and end with the fact that all the characters (even those that are different versions of existing ones) have unique animations, features, and skillsets. Here she levitates, here she runs on her feet, and here she even rides a motorcycle. And the designs themselves feel more free and detailed.

As a bonus, you can play directly through Steam, and Horie Yui lent her voice to the menu character
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия