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Only through SetGameVar can you transfer data, however.
There is a trigger for the end of the battle, which passes the battle index to a function. And using the battle index, you can get all the information about the destroyed creatures using GetSavedCombat.... This is in the tutorial and also on the forum, where Jack of Shadows explained it (searching for GetSavedCombatArmy site:heroesworld.ru should give you results).