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I dreamt that Revan created an experience centered around the town where our characters arrive and must find work, but this experience was also story-driven. The work itself was partly determined by choosing one of several cards (similar to fate cards), each with its own advantages and disadvantages. There was even a mechanic involving the corruption of the characters' personalities, which could be acquired, for example, through working in a mine extracting a local, super-powerful magical resource (a side effect of being near it) or by working as a personal mage for a wealthy individual, which my character ended up doing. I remember there was a nobleman in the town who was also a dentist, and his personality was similar to that of Count Mirko. There was also a kind-hearted priest who looked like a mustached, balding man in his forties. Lok played a character similar to Sheru in personality; I don't remember if it was a person or a robot/cyborg, but ultimately, he was captured by a manager, I don't even remember what, probably some abandoned factory, an AI, and uploaded himself into Lok's character's body. He then reunited with us and started giving the group in-game bonuses that were significantly better than the bonuses from a normal Lok character. Aretz, if I remember correctly, was even happy with this outcome.