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But for this map, the ban on "hiding" in the rules seems very strange. I'm even afraid to say more – they'll declare it a "discussion" and throw it in the well.
Well, I haven't signed up yet, and if I understand you correctly, this issue doesn't relate to the tournament discussion, but rather to the theoretical aspects of the game's features and rules. Therefore, I assume that "hiding" is banned because of the early game stage when players start with level 0 heroes, making it difficult to quickly assemble a large army that can hide. Thus, they hide one fairy at a time and defeat numerous monster squads – how and who does this is a secondary question. But if, at the beginning of the game, I can, for example, gather or summon a hundred or so fairies and fight from a hidden location, the battle won't be so long and tedious. Therefore, it could have been allowed. Is that what you meant? But the tournament has already started, and it's best to resolve issues regarding changes to the rules before the start of a specific tournament.
Added 3 minutes later General ZeT;123476
Dear Undergrounder, the main thing is not to block your own and others' paths from all sides, and then there will be no violation. And I don't understand what's so special about my map? (besides the system object)
I haven't seen such a map in tournaments yet! Okay, I'll try to sign up. I'll play, if not for the result, then at least for the fun on such a map. Undergrounder, why don't you sign up too? And invite Zveroboy ;) Let's support the tournament's quorum, at least for the sake of such an original map! Luchik, please register me for the tournament.