| Guillotine Claymore Damage: 80 1000 reyks Knight Spear Damage: 60 +60 to health 1000 reyks Rampart Sword Damage: 60 +20 to defense 600 reyks Eclipse Shashka Damage: 60 Enemy's evasion is twice as low. 2000 reyks Whirlwind Saber Damage: 50 Additional attack 2000 reyks Retribution Rapier Counterattack after a successful evasion Damage: 50 1500 reyks Spider and Scorpion Daggers Damage: 40 poison Damage: 40 Paralysis 1600 reyks Boulder Flail Damage: 70 1000 reyks Serpent Katar Damage: 40 Poison, poison, poison. 1500 reyks. Sadist Whip Damage: 40 +1 to damage for each point of the enemy's will. 2000 reyks. Bloodthirsty Axe Damage: 80 Used with two hands. 1000 reyks. Steel Spiked Club Damage: 50 Requires no skill 300 reyks Punishment War hammer Damage: 65 +1 to AP, +10 to defense, +3 to accuracy, +5% to crit chance, +3 to will. 800 reyks. Dragon Glaive Damage: 80 1000 reyks Metamorphosis War scythe Damage: 40 +10 to damage each round up to +50. 2000 reyks. Perfect World Bow Range: 8 Damage: 40 Immunity to standard negative effects. 2000 reyks. Guardian Crossbow Range: 6 Damage: 50 Automatically attacks those who appear on the line of fire (once per turn of the one who moves). 1800 reyks Magnum Pistol Capacity: 5 Damage: 120 Reload: 5 Range: 6 3000 reyks. "Cannon" Blunderbuss Damage: 240 Reload: 5 Range: 9 Uses two rounds 1600 reyks. |